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Computer Graphics

Computer Science course taught by Prof Robert Kenyon in Fall 2007.

Project 1
- Projection Matrix

To implement matrices and vector math to develop a perspective projection matrix in OpenGL without using OpenGL provided functions. This matrix can be altered based on user inputs and should be updated accordingly. A ReadMe file explaining how to compile and run the project has been included.


The project can be downloaded from Attachments.
  • Projection Matrix ReadMe.doc
  • Projection Matrix Assignment 2.rar


Project 2 - Ray Casting

Ray Tracing of polygons in OpenGL. Polygons can be specified by the user inputs or hardcoded in the program.


The project can be downloaded from Attachments.
  • Ray Casting ReadMe.doc
  • Ray Casting Assignment 3.rar

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ProjectionMatrixAssignment2.rar
(684k)
Sakshi Agrawal,
Jul 16, 2009 9:46 PM
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Sakshi Agrawal,
Jul 16, 2009 9:46 PM
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RayCastingAssignment3.rar
(627k)
Sakshi Agrawal,
Jul 16, 2009 9:46 PM
ĉ
ď
Sakshi Agrawal,
Jul 16, 2009 9:46 PM